About me
Hi, my name is Thomas Feichtinger, I am a mechanical engineer and a freelance app, game and game asset developer located in Salzburg Austria.
Six years ago I wanted to make a game for pc and discovered unity3D at a blogpost. Since then and several tutorial videos later I managed to develop a big number of prototypes, a small number of published android and iOS games and some good rated unity assets on the asset store.
I love to code, try new ideas and get creative.
Mainly IĀ use the following programs to develop my assets and game ideas:
- Unity
- Visual Studio
- Blender
- Substance Painter
- Substance Designer
- Inkscape
- Magica Voxel